A live-action horror narrative that fuses cinematic visuals with game-engine based interactivity.
Awoken by a nightmare, you find yourself alone in your tent. A couple has set up camp uncomfortably close to your campsite. They are looking for something ancient. Undeterred by rumors of cult worship, and the various missing-persons reports over the years, they set off into territory clearly marked ‘no trespassing’. Compelled by an urge to follow, you set off to explore this isolated forest.
As you venture deeper into the unknown parts of the wood, you discover strange burned effigies, bloody pentagrams, and mysterious runes–is there truth to this woman’s story?
Screams pierce the stillness of the forest. Something ancient and demonic has awoken. Will you be able to escape with your life?
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This narrative features over fifty unique locations for viewers to explore, thirteen unique endings, and only one way out…
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A Light Sail VR original. Speak of the Devil was filmed on the GoPro Odyssey as partners in the Google Jump Start Program. Media storage was sponsored by Lumaforge. Hosting and Unity Development in collaboration with Wemersive and The Oberon Group. Hair, Makeup, Creature and Blood Effects by Nocturnal Designz. Editing and Post-Production Services by Scissorbot.
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